Episode Name: Armada
Series: Transformers Prime, Season 2
Rating: Four and a Half Spaceships
Mission Briefing:
It's Traitor Day again! No one in the show looked up Triple Takeover*, but that ends up being the game! But there's more than that too...
Bulkhead is accidentally taken aboard the Nemesis after a checking-signal-out goes bad, but somehow stays undiscovered. Meanwhile, Starscream has found the Harvenger (sp?) again, and finds a lab with protoforms inside. Using these, he makes five clones of himself, which he sends off to kill Megatron.
Bulkhead wakes up aboard the Nemesis while the clones are about. He tries to contact his Base, which is unsuccessful, and instead unknowingly releases a signal which Airachnid picks up. Then Airachnid sends a bunch of her Insecticons after Megatron herself! The Autobots pick up the signals of the awakening troops, and go to stop Airachnid.
This "Traitor Day" will end up being more of a "Chaos Day"... and will everyone get out of the chaos alive?!?
Mission Report:
This was actually a very good show. It was very enjoyable, and somewhat amusing in some parts. There were some awkward parts and glitches which cost the show a half-Spaceship (for example: how did Bulkhead managed to stay undiscovered for so long?). However, it was a mostly enjoyable show.
All in all, this was a very good and enjoyable episode.
*The Transformers (1980's series [Gen-1], Season 2)
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