Sunday, January 6, 2013

Patch

Episode Name: Patch
Series: Transformers Prime, Season 2
Rating: Three Spaceships

Mission Briefing:
Megatron has decided to figure out Starscream's real purpose in giving up the Omega Keys. So what does he do? Why... take the cordial psychic patch and jump in (right after freeing Knock Out from the wall)!
So begins a chaos of memories, and some jokes along the way... but with Starscream's fate on the line!

Mission Briefing:
Hmm... not great, and not bad either. The story was decent. We basically get a big review of Starscream's acts. The flashbacks were pretty well-done, however, and were kept nicely with the current subject that was being discussed at the moment. However, there are some glitches and problems (like, how come we saw the part in Students and Masters [Season 1 episode] where Starscream was gone like he was actually there, instead of getting a screen-view or something? What's that about? Story glitch!). And the scenes were chaotic... and was never explained why they would suddenly show up, and how the "patchers" (sp?) saw them. And there were some scenes that could have gone into certain areas quite nicely, though they were mysteriously left out.
However, it made up some of it with jokes and funny scenes. Those made it pretty enjoyable, though I would have liked some more. A lot of this episode felt like a time-waster, though an interesting and sometimes funny one.
So, all in all, this was only an average episode.

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